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[Discussion] New [PRINTER] tag

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Would you like this tag added

Yes
6
43%
No
8
57%
 
Total votes : 14

Re: [Discussion] New [PRINTER] tag

Postby Zyra_bot » Fri Nov 09, 2018 12:21 am

_DJDoodle_ wrote:If a plugin was made that everyone could use, this would be great however right now, nobody can create 1.13 plugins and everyone still has to use schematics print function. As I said to you in-game, amazing idea, realistically not gonna happen.


Um I thought we where not allowed to use schematics print function but only the blueprint..? Has this been changed?
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Re: [Discussion] New [PRINTER] tag

Postby nicochulo2001 » Fri Nov 09, 2018 1:59 am

Zyra_bot wrote:
_DJDoodle_ wrote:If a plugin was made that everyone could use, this would be great however right now, nobody can create 1.13 plugins and everyone still has to use schematics print function. As I said to you in-game, amazing idea, realistically not gonna happen.


Um I thought we where not allowed to use schematics print function but only the blueprint..? Has this been changed?

Not at all! In fact, what I suggest is the legalization of such prints through a tag, which would be given by admins using a similar forum to the [TNT] tag forum, and would be limited to a specific area

Re: [Discussion] New [PRINTER] tag

Postby Zyra_bot » Fri Nov 09, 2018 2:11 am

nicochulo2001 wrote:Not at all! In fact, what I suggest is the legalization of such prints through a tag, which would be given by admins using a similar forum to the [TNT] tag forum, and would be limited to a specific area


then my first comment still stands read that for my current perspective and questions.
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Re: [Discussion] New [PRINTER] tag

Postby Zeek__ » Fri Nov 09, 2018 2:55 am

_DJDoodle_ wrote:If a plugin was made that everyone could use, this would be great however right now, nobody can create 1.13 plugins and everyone still has to use schematics print function. As I said to you in-game, amazing idea, realistically not gonna happen.


WorldEdit 1.13 allows for what he is suggesting... do your research
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Re: [Discussion] New [PRINTER] tag

Postby Cheerios32 » Fri Nov 09, 2018 7:14 am

Zeek__ wrote:
_DJDoodle_ wrote:If a plugin was made that everyone could use, this would be great however right now, nobody can create 1.13 plugins and everyone still has to use schematics print function. As I said to you in-game, amazing idea, realistically not gonna happen.


WorldEdit 1.13 allows for what he is suggesting... do your research


That's pasting schematics, which requires them to be uploaded.

We may as well grant everyone console access.
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Re: [Discussion] New [PRINTER] tag

Postby Amoni » Fri Nov 09, 2018 7:22 am

Cheerios32 wrote:
Zeek__ wrote:
_DJDoodle_ wrote:If a plugin was made that everyone could use, this would be great however right now, nobody can create 1.13 plugins and everyone still has to use schematics print function. As I said to you in-game, amazing idea, realistically not gonna happen.


WorldEdit 1.13 allows for what he is suggesting... do your research


That's pasting schematics, which requires them to be uploaded.

We may as well grant everyone console access.


[Console] would suit me
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Re: [Discussion] New [PRINTER] tag

Postby Maxxx » Fri Nov 09, 2018 2:08 pm

Ok I like the idea! First of all it won't provide an advantage to specific players. +1 But there is no system...

System: 1. a rg can be made by a mod 15 blocks or so outside so you know how big the area is as no one will be added thus helping the problem of overprinting and this rg should tell them right of the rg. 2. A three strike system should be in place if a printer prints out of his/her rg it is 1 strike and when 3 strikes are reached the player is banned and never given the right to print. 3. Have gov charge for how big a rg is and have normal builders compete with gov. Want it built now? Pay gov a huge fee. Want it to be built cheaper hire a player. This system will save time which is something not everyone has.
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