II. Special RulesThese rules generally apply in more specific situations. Breaking them may lead to punishment, these punishments are found in category 3.
Privately owned city rulesGeneral private city rules
Every privately owned city (a place in the wilderness where multiple plots or buildings are sold to people, where custom rules apply to the properties) has to be approved by the government before it can open. To get approved, a city needs to have a board of rules. A staff member will lock the signs of the rules. The land value of the city needs to be at least 60 000F. Every region of the city that is not a subregion has to be at least F8000 of land. Every plot that's sold in a privately owned city needs to have the greeting "By buying this plot you agree to the rules of this city". The greeting also needs to contain the coordinates of the city's rule board, or a direct link to the forum topic containing the rules of the city. Finally, a town has to look reasonably nice before it will be approved. If a city owner wants to evict a player from a plot, they have to follow the special eviction rules for private cities.
Private city owners can choose to post their city rules on the forums instead of on an in-game ruleboard. Rules posted on the forums will go through the same approval process as city rules posted in-game. The city rules topic will be posted by the city owner in the 'Private city rules' subforum after the rules have been approved. It will be locked immediately after being posted.
The rules topic can only be edited by a forum administrator, at the request of the city owner. When this happens, the city owner will provide a list of all the plots that were sold prior to the rulechange. This list will be added to the topic. Older versions of the rules will also be listed in the topic.Private city evictions
Evictions for violations of eyesore rules (or other rules about the contents of the plot):
If a building breaks the eyesore rules of the private city, the owners need to be informed with an in-game mail. Furthermore, signs need to be placed next to the plot explaining to the player specifically and in detail what is wrong with the building, how it can be fixed, and how much time the player has. At this time a picture also needs to be taken that shows the signs and the part of the building that is breaking the rules. This can be multiple pictures if necessary.
If the fixing period has passed and the building has not been improved enough, another picture can be taken. Both pictures can be uploaded to the forums, along with the name of the player and the name of the plot. Please make sure that chat is not disabled in either of the pictures. An admin will then approve or disapprove the eviction request.
Evictions for inactivity:
For inactivity evictions, no pictures are required. If the player has not been online for the period specified in your rules, simply post the name of the player, the name of the plot, the inactivity period in your rules, and the inactivity period of the player in a topic.
These requests will be assessed based on reasonable interpretations of the rules, and of the progress that the player has made in fixing the building.
Please use spoiler tags around your pictures. This will make topics with many images easier to load.
Players who have been inactive for more than 8 months may be evicted from a private city plot, regardless of whether an inactivity rule applied when the plot was bought. The evicted player will be payed a compensation by the city owner. This compensation will be twice the amount that the evicted player originally payed for the plot. If it is unknown how much the evicted player payed, this will be assumed to have been 12F per block. Evictions based on this rule have to be requested by the city owner in the 'Eviction requests' subforum.Private cities reserving land
Approved private cities can reserve land adjacent to their city regions for 2F per block. This land will be regioned and will have no owners or members. The city owners will have to pay the additional 3F per block within 3 months. If they do, they will be added as owners to the reserved land and it will become their property. If they do not, the land will be unregioned and they will not get a refund.Airport rules
Airports need to meet the following requirements for approval:
An airport needs to have:
It needs to have a control tower
It needs to have one runway per connection ( a runway is at least 5 blocks wide and 25 blocks long)
It needs to have a terminal ( this needs to be a big building)
It has to look realistic
Size and money requirements:
The surface area of the airport has to be at least 2000 blocks. The player will have to pay for the land and the construction costs.
An airport will only be available to towns with at least 60 000F of land value consisting of roads, park, plots or city buildings. The town owners always have to be owners of the airport as well.
Opening an airport costs 40 000F. A city also pays 20 000F for a two way connection. (So an airport with a connection to HelloMiners International Airport and to another private city airport would cost 80 000F).
An airport will be connected to the highway network.
If an airport is not managed properly, the government may choose to assign someone to manage the airport. If an airport is inactive (not being used enough anymore), it may be closed down.
If an airport is shut down, the airport owners may get back part of the money they payed for it. For every month that at least one connection has been up, the airport owners get back 20% less. So if the airport is 3 months old when it is removed, the owner gets back 40% of the total price (the combined value of the base cost and all the connections).Apartment rules
Apartments can only be rented out, not sold. Only the following rules may be applied to rented out apartments: -If the renter hasn't joined the server in over 4 months, the owner of the building can evict the renter. The owner will have to refund the renter for the period that was payed for in advance. -No dripping liquids through the floor of the apartment. -No nether portals in the apartment. -No farm animals in the apartment. -No chestshops inside the apartments. Owners of apartment buildings may choose to not enforce one or more of these rules. These owners should tell players what rules they enforce when they sell the apartment. These are the only rules that apartment owners can enforce on tenants.
Renting out apartments to new players (players who joined the server less than a month ago) is limited:
- A new player may not be charged more than 4F per block of apartment floor surface per month in government cities
- A new player may not be charged more than 3F per block of apartment floor surface per month in private cities
- A new player may not be charged more than 600F for apartments of any size or any duration
Farms are not allowed to have a large effect on server performance. No more than 250 animals are ever allowed per farm. Using any device or method to avoid the AFK kick while not playing actively is not allowed.The 5 block rule.
No land may be purchased within 5 blocks of an already existing region in the wilderness that is owned by another player, unless one or more of the following conditions apply:
- The owner of the region gives permission for the new region.
- Land in the area is very much in demand and there is no land nearby that is equally popular. (for example land close to a land price border, or next to a popular highway)
- There is a mobspawner in the 5 block radius.
If none of these conditions is met, the moderator/admin will not be allowed to region the land. It is the responsibility of both the administrator and the player to check when they are making a region, that no existing regions are within 5 blocks. The 5 block rule does not apply in the nether.
In the case of private city regions, this radius is not 5 blocks, but 60 blocks.
Please note that if a player gives permission to another player to build within 5 blocks of their region, this is final and cannot be reversed.Regioning nether tunnels
It is allowed for owners of nether tunnels to overlap other tunnels. The owner of the newest tunnel cannot alter the original tunnel, they will have go over or under it. The new tunnel region will be temporarily parented to the old region, so that the overlapping part can be built. The owner of the new tunnel may have to change their tunnel at a later point, if the owner of the old tunnel has a reasonable reason to ask them to do so. The owner of the new tunnel will have to pay the owner of the old tunnel a compensation of 5F per (horizontal) block used.Regioning in The End
Regioning in the end is the same as in the overworld, however the obsidian towers generated by spawning the dragon may not be regioned.Special region flags
Players have access to a number of region flags (e.g /rg flag regionname greeting) by default. Other flags can be set by staffmembers in certain situations.
Locks on purchased wilderness land:
- Entry deny
The entry deny flag prohibits everyone except owners or members of a region to enter the region. This flag may be set for villager farms and for horse farms. The region will have to match the size of the actual farm; a subregion will have to be made if the farm is smaller than the region. If the region no longer meets the requirements for this flag, the flag will be removed.
- Mob-spawn deny
The mob-spawning flag stops mobs from spawning in a region. Owners of approved privately owned cities may be let this flag be set in the regions of their approved city.
- deny-spawn Zombie
This region flag prevents zombie from spawning in the region. It is allowed in villager farms.
- deny-spawn pigzombie
This region flag prevents pigmen from spawning in the region. It is allowed in nether tunnels.
If land that is bought from the Government in the wilderness contains locks, the locks can be removed by staff at the request of the new owner. In the case of chests, the contents will be removed too.Troll regions:
If the main purpose of the purchase of a region is to hinder already existing regions, the region can be removed. This will only be done when relevant circumstances lead to the objectively justifiable, convincing conclusion that this was the purpose. This will be applied quite restrictively. If a region is removed through this process, the owner may be forbidden from purchasing regions in certain areas.Eviction of apartment owners due to inactivity:
Owners of apartments that were sold (not rented out) can be evicted if they have not joined the server for 4 months, regardless of whether they agreed to an inactivity rule when they bought the apartment. However the person evicting them has to give them a refund of 2F per block of apartment floor surface. These evictions are carried out by staff members, who will also add the money to the account of the person who was evicted. It is illegal for an owner of an apartment building to remove an owner from an apartment - this removal has to be done by a staff member. Buying wilderness land owned by inactive players:
Land that is owned by inactive players can be bought if they have been active for a certain period of time. The lenght of this period required to buy the region depends on the size of the region.This means that for instance a small region can be bought if the owner is inactive for at least 90 days, but a bigger region can only be bought if the player has been inactive for more than 150 days.
The following formula is used to calculated the required inactivity period
90+S^0,6 with S as the surface area of the region.
So if a region is 6x6(36) blocks, you can buy it if the owner has been inactive for 90+8,58= 99 days.
NOTE: To calculate this, the filled in formula can simply be pasted in Google. So to calculate the required inactivity period for the aforementioned 36 blocks, simply fill in 36^0,6+90.
Multiple regions together owned by the same player are treated as one region for this rule. Inactivity means a player being on the server for less than 1 hour per month. Land owned by banned people can be claimed in this way - time that they are banned equals inactivity.
Land will be sold at land value and the revenue of the sale will go to the original owner. If land that is bought in this way contains locks, the locks can be removed by staff at the request of the new owner. Chests and their contents will be removed.Eviction from Government city plots due to inactivity
The time people have to be inactive for before they are evicted depends on the location of the plot in relation to the warp. A plot that is in the first line of plots next to the warp will only be evicted after 6 months of inactivity of the owner. A plot in the second line of plots around the warp will have its owner evicted after 5 months of inactivity. Any other plot in a government city will have its owner evicted after 4 months of inactivity. In RiverCity, the row of plots behind the warp plots counts as the first row. Requests for evictions based on this can be made to the mayor
of a Government city.Pets on other people's property:
Pets that are sitting on regioned land to which the owner of the pet is not added can be released by staffmembers at the request of the owner of the land. TNT rights
Players do not have the right to place or ignite TNT by default. These rights can be obtained temporary by well-behaved, trusted players. To get these rights temporarily, contact ArcticWinter
. TNT will only detonate in regions with a special region flag; this will have to be set by a staff member.Copyright for company names and building designs
Every company name that is actively used is automatically 'copyrighted', meaning no one can give their company the same name or a name that is very similar.
Building designs that are first built in this server are also automatically' copyrighted', meaning no one else may build the same building or a very similar building in the server.
It is not allowed to use a real life company name for your company.Rules that apply to staff only
Staff members can only use the tools that only they have for 'staff tasks'. Staff members are also not allowed to use /ignore on any player. As a general guideline, staffmembers have to be kind and helpful to all players if the situation permits it. When banning a player for more than 24 hours, a staffmember always has to make a bantopic with evidence within 24 hours of the ban. There are two exceptions to this. If the banned player is an alt-account of an already banned player, the information on the newly banned account will be added to the bantopic of the main account. Secondly, a bantopic will not be made if a player is auto-banned by the Warnings plugin.
Staff must behave with integrity and in accordance with rules and guidelines set out for them.